XCOM 2 – Part 49 – Landed UFO! – Let’s Play – XCOM 2 Gameplay [Legend Ironman]

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XCOM 2 is here! This is episode 49 of our Let’s Play XCOM 2 on Legend Ironman! In part 49 we attempt to secure a disabled UFO.

XCOM 2 Legend Let’s Play Playlist ► http://bit.ly/xcom2legend
Other XCOM 2 Videos ► http://bit.ly/xcom2gameplay

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I’ll keep my character pool updated frequently here: http://bit.ly/xcom2characterpool

Here are some other XCOM playlists you may enjoy:
► XCOM 2 Preview Let’s Play Playlist: http://bit.ly/letsplayxcom2
► Mr. Odd Plays XCOM Enemy Within: http://bit.ly/letsplayxcomenemywithin
► Mr. Odd Plays X-COM: http://bit.ly/SlJ2pC
► Mr. Odd Plays XCOM Long War: http://bit.ly/letsplayxcomlongwar

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Keep in touch with Odd!
Subscribe: http://bit.ly/christopherodd
Twitter: http://twitter.com/christopher_odd

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XCOM 2 is the sequel to XCOM: Enemy Unknown, the 2012 award-winning strategy game of the year.

Earth has changed. Twenty years have passed since world leaders offered an unconditional surrender to alien forces. XCOM, the planet’s last line of defense, was left decimated and scattered. Now, in XCOM 2, the aliens rule Earth, building shining cities that promise a brilliant future for humanity on the surface, while concealing a sinister agenda and eliminating all who dissent from their new order.

Only those who live at the edges of the world have a margin of freedom. Here, a force gathers once again to stand up for humanity. Always on the run, and facing impossible odds, the remnant XCOM forces must find a way to ignite a global resistance, and eliminate the alien threat once and for all.

XCOM ON THE RUN: Take command of the Avenger, an alien supply craft converted to XCOM’s mobile headquarters. New open-ended gameplay lets you decide where to guide your strike team, how to grow popular support, and when to combat enemy counter-operations.

RECRUIT RESISTANCE FIGHTERS: Five soldier classes, each with its own skill tree, let you create specific soldiers for your tactical plan.

TACTICAL GUERRILLA COMBAT: New gameplay systems offer more tactical flexibility in combat. Use concealment to ambush enemy patrols. Loot enemies for precious gear and artifacts. Rescue VIPs and save fallen comrades by carrying them to the extraction point.

A NEW BREED OF ENEMY: A diverse cast of enemies from powerful new alien species to the ADVENT, enforcers of the alien regime, offer a distinct tactical challenge.

RESEARCH, DEVELOP AND UPGRADE: Configure and build rooms on the Avenger to give XCOM new capabilities on the battlefield. Use your Scientists and Engineers to research, develop and upgrade weapons and armor to fit your preferred tactics.

EACH MISSION IS A UNIQUE CHALLENGE: Go on missions around the world, from wildlands to the heart of the alien-controlled megacities, to the depths of alien installations. There are virtually infinite combinations of maps, missions and goals.

CREATE CUSTOM MODS: Community-focused tools allow you to create your own campaign, tactical gameplay, aliens, classes, strategy game features, and share within the Steam Workshop.

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XCOM 2 Soldier Class Descriptions:

XCOM 2 Psi Operative: Depending on who you ask, psionics could be the aliens greatest strength. Now our own operatives can tap into that same power.

XCOM 2 Ranger: The ranger serves as our primary reconnaissance unit. Capable of moving independently in concealment while engaging enemies at close range.

XCOM 2 Sharpshooter: Our sharpshooters engage enemy targets with pinpoint accuracy from extreme range. They are also trained in pistol marksmanship for the occasional close encounter.

XCOM 2 Specialist: Operating some of our most advanced equipment, specialists employ robotic drones called gremlins on the battlefield that can be outfitted for combat, or field medic duty.

XCOM 2 Grenadier: Serving as our demolitions experts, the grenadiers provide heavy ordnance delivery whenever and wherever we need it.

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XCOM 2 Steam Page for purchase and download: http://store.steampowered.com/app/268500/
XCOM 2 Website: https://xcom.com/
XCOM 2 DLC Reinforcement Pack Steam Page: http://store.steampowered.com/app/426321/

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Nathan Smithwick says:

Odd on mission's that are difficult not very difficult you should take people that don't go that much like wild she is Ltd while Locksley has been in almost every miss on even on the easy missions. You got to share the love

Trigiron says:

AWC perks are set to trigger on a character's specific rank. So if you buy a soldier whose a high rank, theres a good chance that they are already above the rank they would have gotten the extra perk on. The mod Retroactive AWC changes this so that if they have already passed the rank that would have given them the perk it is instead given to them on their next promotion.

Also, you're still calling random people Skinner, whats up with that? lol

rezenatore says:

No medic or medkit? C'mon Chris

Enigman64 says:

You should upgrade the Psi Chamber and pick up a rookie for it with all that money you have.

MyViolador says:

Since polman will be shooting a lot isnt a good idea to give him the thing that executes?

Randy Haley says:

Tommy hasn't hit crap lately. Cut the hair.

chuvzzz says:

Just a thought, no clue if it is a good idea or not… but why not give wraith suit to a specialist? They are the ones in a rush for hacking, so maybe you can in-and-out that way. Again I have no clue if this is a good idea or not.

Mario Magnum says:

7,8/10 too many germans.

Gyvon says:

Odd, check the research lab. You might have something new after the UFO mission, something to do with the flight computer.

And give Locksley the AP rounds.

Billy Hyde says:

This got nearly 4000 views just in the time it took me to watch it.

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